Arrived in San Francisco

It’s 9:30AM San Francisco time, jet lag isn’t bad – well, not any more then my regular sleep patterns are. I went around Union Square and the Westfield shopping centre yesterday evening, and found some steak to eat 🙂

I’ll upload some pictures I took tonight. I got up late today because of a radiator in my room making the most loud noises it could at 4AM, 5AM and 6AM.

Time to get some breakfast, get a charger for my DS (since I blew my USA->UK converter thing), and visit Alcatraz and Pier 39 I think 🙂 I’ll register early for GDC.

Final GDC08 schedule and preperation

Okay, been packing today, and found out I can’t book in online for my United flight (one mark down for them…).

I also realised I hadn’t finalised what I was doing at GDC. My previous plan is all intact, and I’ve decided to go to a few of the censorship things and miss out on the Fable talk – I realise my Monday tutorial will be based around this so I’ll have had enough of dogs by then I bet 🙂

So this is my schedule now. I’ve only got the two noted clashes, just in case I change my mind. It seems pretty empty, and there are several other things which I’d have not minded going to but can’t – with only 3 days it means there are 7-8 sessions going on in any one slot. At least only one AI thing overlapped, 9AM on Friday, and I decided to go with the 3rd day of AI roundtable/discussion stuff.

I’ve finished printing everything I should need, and my Macbook has the useful information emails I’ve got from various places. I’ve also been informed by David Hayward of a cool travel wiki, so I’m looking at that for some things to do. Finally, Audiosurf should be released today, USA time, so I lament the fact I’m taking a mac laptop and not a windows one, since I won’t be able to play it until I come back now 🙁

My schedule is thus: Continue reading Final GDC08 schedule and preperation

Preserving the memories

A new initiative has started within the IGDA Preservation SIG – we’re looking to put up memorials about for industry developers. This is to help preserve history of the people working in the videogame industry, as well as players and important people related to the industry.

It’s currently just starting, but if you know any people who should be listed, you can contact me or the Preservation SIG to have them added – eulogies and information are both very much welcome. It’s important to keep the information somewhere easy to find. While we don’t have the resources to document everyone in the industry like Mobygames attempts to, we can keep a good list of those who have passed on, and save the memories that people have of them for posterity.

VGMS in February

Okay, so I missed yesterdays VGMS show date – tiredness after my exam which ended at 3PM, I’m afraid. I’m planning the next one on the 11th, although I won’t be able to do one on the 18th, but should be back by the 25th. So, maybe two this month? Suggestions are welcome, and I’m looking to theme another show, so suggestions are welcome.

Website and journal of Andrew Armstrong