All posts by Andrew Armstrong

Video Game Music Show – 21/04/2008 online

After a four week hiatus, we have another Video Game Music Show on our hands! This week it features a large variety of music, and has a third of the show dedicated to the recently released Super Smash Bros. Brawl remix tracks of classic games. Other favourites (which are downloadable) I got to play include Cave Story music (Huzzah!), and You Have To Burn The Rope credits track “Now You’re a Hero” by Reachground. I also played some random tracks from Timesplitters 2, Warcraft II and III, Sim City 2000 and many others!

Note: The sound is incredibly loud this time and clips several times. I didn’t do a pre-check since I started late, and the computers output sound was higher then usual annoyingly. It is still pretty fine if you turn it down a bit 🙂

Download the show in MP3 (93MB, 128Kbps) or Ogg (125MB, Q6) formats, and catch the playlist and notes on the shows page.

No VGMS this week

For a various amount of reasons I won’t be doing a show this week (and the previous weeks were Easter, when the studio was locked). If you want to listen to a few tracks I’ll be playing, one will certainly be from the Cave Story soundtrack, most likely a few of the battle themes and the main theme, which is retro-inspired at it’s best. That, and of course the end song to You Have To Burn The Rope, which you can download here.

Suggestions welcome too – I’ve got several more track to play of course, should be a good show next week 😀

(I also should really get a logo done for the show, if only my art skills went beyond merging some creative-commons licensed images 😀 )

Updated WordPress, and left alignments suck

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Widescreen Monitors hate left-alignement

Look, I have a nice widescreen monitor. WordPress in their vain attempts at updating the formally centre-aligned editing GUI made it go on the left. I could stand the random colour changes and button replacements, but now my editing box is shoddily small!

Way to go. Not even an option to make it “widescreen friendly” – but ho, I can have as many lines as I like! Yay, if I had a monitor that was, you know, tall! No option for width however, or to make it centred.

Anywho, I’ll look for some plugin or other, there must be something to fix this mockery. I suppose at least now it has Gravatars built in, and it forced me to update a few other things, and break other things of course, and move a lot of things around.

Note to all websites: and this until recently included BBC News, Left Alignment websites suck, even if there is no “CSS for it” or whatever, you are bad enough for making website fixed-width. Anything but centred is a tragedy on most monitors nowadays, feel ashamed!

Hooray for whining! 😀 I’ll get back to posting game related things once I get some more of my project completed.

Edit: I found Admin Big Width to help a bit with the wordpress admin panel width problem, thank goodness. Still shouldn’t need a plugin, but oh well.

The videoGaiden awards!

It’s quite funny, check it out. Actually some quite insightful nominations (go Hotel Dusk!). Some great recipient videos as well 😉 (look out for the huge group receiving the best online game award!). While it is spoiling it, there’s also Jonathan Coulton on the show, wheee 😀

Amazing how they got it together, really good episode. As really the only UK videogame show (I think there are some strange short or rubbish ones on the cable channels…), it ain’t half bad. 😉

However, it doesn’t have any reviews, which usually are cracking, so check the archives for the previous web episodes too if you’re able.

Team Fortress 2’s funny (although pratically useless) manual!

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I’ve found, via the miracle of “View Manual”, that Team Fortress 2 has one – a rather funny one. You can download it, and I put up PNG’s of the pages, and it’s a funny look at how the engineer can build his “Sentry v2.1 from TF Industries”. 🙂

Funnily enough, I did wonder what Team Fortress 2 did about teaching players the basics – it seems like absolutely nothing, which is a shame. It’d be a good game in some respects (due to having nice respawn times and easy to learn classes) to play if you’ve never played a FPS before. With no tutorial, and no manual, it’s pretty difficult to start playing! I guess Half Life 2 is include for that reason, to learn the basics of movement and shooting there. This manual is nearly unknown (as far as I’ve seen),

Anyway, the manual is a blast. I love the instructions for upgrading:

Loosen both sides (swing wrench violently) of main
housing barrel to allow for separation and retract-
ion of both the main barrel and housing container.

Most of the instructions say to hit the damn sentry gun with included wrench (selectable from the HUD of course) 😀 like against the spy’s sapper:

When Ultra-Sapper device is affixed to the top sec-
tion of the sentry device, remove red and green

wire and tune dial (bludgeon device with reckless
abandon using wrench included in package. Follow
up with sporadic shotgun fire in the immediate
vicinitiy of sentry device. Shotgun also included in
package.) to frequency KZQ-10z.

I wish there were similar manuals for the other classes. I’d love to know who made the spies odd working knife or disguise kit, or perhaps how the Medic’s Medigun actually works! This however, is an neat unexpected Easter Egg and likely a bit unknown!

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I checked Portal and there isn’t a manual for it, sadly, since I’d have loved a similar thing from Aperture Science 🙁

Video Game Music Show – 17/03/2008 online

Here’s a shorter VGMS I did today – I got a hour late there, but still put it on. This time I got my theme sorted (during the show) which is Grand Theft Auto music 🙂

Theme songs, menu tracks, original music and radio music all come alive for 50 minutes. I didn’t play all newer songs, a lot were from the original GTA and GTA2, which have some great tracks.

Download the show in MP3 (47MB, 128Kbps) or Ogg (71MB, Q6) formats, and catch the playlist and notes on the shows page.