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DiGRA 2009

The Digital Games Research Association 2009 Conference was held at Brunel University, organised also by Newport University and University of West England.

These are my notes – note the paraphrasing, so it’s not entirely accurate, and some are non-existent – I simply didn’t or couldn’t take notes. These are the sessions I went to, and I’ll upload slides or something at some point if I can be bothered.

Note: As featured in the IGDA newsletter, I however am not the person in the captioned picture – that’s keynote speaker Ian Bogost.

Tuesday

Wednesday

Thursday

Also note Richard Bartle’s writeup of the keynotes – I couldn’t get enough notes from Ian Bogost’s talk to make any sense, philosophy isn’t an area I’ve read into, and my laptop battery died anyway.

Friday

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  1. Andrew's Site : DiGRA 2009 Conclusion | September 5th, 2009 at 21:46 | Permalink

    […] on Emergent Stories in GamesThe Racing AI in PureAI Characters from Animation to BehaviourDiGRA 2009Beyond Adversarial: The Case of Game AI as StorytellingTowards Data-Driven Drama ManagementUsing […]

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