The Develop Conference was good this year – I have notes to write up, some interesting ones, which I hope to sort once I do my gallery up with some new software (this has but a few of the ones I took with my new camera, and I’ll link to the notes here and in a minipost when they are up). I’m glad I went, and I think that not wasting holiday time is pretty important 🙂
The main thing was I got to talk to some great CA’s this year – who I also got to instruct them in the ways of Werewolf too. I also saw One Life Left (and participated!), although it seems it won’t be put up as a podcast, we’ll see. There was also Never Mind the Polygons, which was great. Much good discussion was had, and I caught up with some other people too.
I also put forward to the CA’s about the student SIG and got some positive and some muddling feedback, which I’ve taken on board 😀
Sadly, the IGDA presence was limited. I missed the Women in Games lunch (One Life Left was on at the same time), although this wasn’t strictly IGDA. The local chapter, from all reports is dead 🙁 a great opportunity there missed, especially since evening activities were limited – recession hitting in I guess!
The one thing I did miss, entirely unrelated to games, was having time to swim in the sea. It was actually rather sunny on the first day, but I lacked the time – there was bag packing to do, and in addition the Guardian Games Quiz – where we got a 20/20 for our brilliant “Brighton Pier on Fire” demonic monster 🙂
I also picked up Warhammer Mark of Chaos: Battle March – a mouthful to be sure. It didn’t change the original game much, but provided a good deal of fun for the reduced £4 price – the campaign has some quite fun missions (although I lament not being able to play the Dwarfs still, and I couldn’t get online). I might get around to writing something up about it, we’ll see.