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	<title>Comments on: Jasperre&#8217;s AI</title>
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	<link>http://aarmstrong.org</link>
	<description>Website and journal of Andrew Armstrong</description>
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		<title>By: Fizzbang</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-20401</link>
		<dc:creator>Fizzbang</dc:creator>
		<pubDate>Sat, 05 Mar 2011 23:40:43 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-20401</guid>
		<description>Just a quick query...using your AI on NWN 1 still and having a few issues with a sorcerer that won&#039;t attack with a dagger when engaged in melee...fires off her spells fine from range...but once the PC rushes her..she just stands there taking hits until she dies without even reacting...any thoughts?</description>
		<content:encoded><![CDATA[<p>Just a quick query&#8230;using your AI on NWN 1 still and having a few issues with a sorcerer that won&#8217;t attack with a dagger when engaged in melee&#8230;fires off her spells fine from range&#8230;but once the PC rushes her..she just stands there taking hits until she dies without even reacting&#8230;any thoughts?</p>
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		<title>By: Andrew Armstrong</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-14339</link>
		<dc:creator>Andrew Armstrong</dc:creator>
		<pubDate>Wed, 03 Nov 2010 19:58:20 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-14339</guid>
		<description>Good stuff, only it&#039;s &quot;Jasperre&quot; not &quot;Jassperre&quot; - I had enough trouble distinguishing myself from &quot;Jassper&quot; in the original NWN community, haha! (If only Bioware allowed name changes on their site, heh).</description>
		<content:encoded><![CDATA[<p>Good stuff, only it&#8217;s &#8220;Jasperre&#8221; not &#8220;Jassperre&#8221; &#8211; I had enough trouble distinguishing myself from &#8220;Jassper&#8221; in the original NWN community, haha! (If only Bioware allowed name changes on their site, heh).</p>
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		<title>By: Olblach</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-13894</link>
		<dc:creator>Olblach</dc:creator>
		<pubDate>Sat, 30 Oct 2010 08:53:25 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-13894</guid>
		<description>Hello, it is on the vault now: http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&amp;id=347

Not 100% happy with the test encounters but I think it&#039;s a good base for testing and improving it.</description>
		<content:encoded><![CDATA[<p>Hello, it is on the vault now: <a href="http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&#038;id=347" rel="nofollow">http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&#038;id=347</a></p>
<p>Not 100% happy with the test encounters but I think it&#8217;s a good base for testing and improving it.</p>
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	<item>
		<title>By: Olblach</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-13501</link>
		<dc:creator>Olblach</dc:creator>
		<pubDate>Tue, 26 Oct 2010 14:20:28 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-13501</guid>
		<description>Ok fine, I will thanks. I was hoping to get some code from you hehe. It got better with the last patch (I had given up myself too at that time). They added some fun things like a possibility to create instances from areas. 
As for your code fully working I have not 100% tested it so I wouldn&#039;t say so it&#039;s probably terrible for warlocks but I tested some PC vs Clone fights with CopyObject() they were doing much better than with regular or TonyK&#039;s AI. 

There also might be some glitches with the action stack which is quite tricky to handle in NWN2.  I think I understood how it works though and will try to improve the things I can (like adding the missing spells and feats).

I&#039;ll make a demo mod then post it on the vault and keep you informed.</description>
		<content:encoded><![CDATA[<p>Ok fine, I will thanks. I was hoping to get some code from you hehe. It got better with the last patch (I had given up myself too at that time). They added some fun things like a possibility to create instances from areas.<br />
As for your code fully working I have not 100% tested it so I wouldn&#8217;t say so it&#8217;s probably terrible for warlocks but I tested some PC vs Clone fights with CopyObject() they were doing much better than with regular or TonyK&#8217;s AI. </p>
<p>There also might be some glitches with the action stack which is quite tricky to handle in NWN2.  I think I understood how it works though and will try to improve the things I can (like adding the missing spells and feats).</p>
<p>I&#8217;ll make a demo mod then post it on the vault and keep you informed.</p>
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		<title>By: Andrew Armstrong</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-13495</link>
		<dc:creator>Andrew Armstrong</dc:creator>
		<pubDate>Tue, 26 Oct 2010 11:51:27 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-13495</guid>
		<description>You can put it on the vault, just  give me some credit like BePower did. :) If you do, send me a link and I&#039;ll add it here - NWN2 sadly went a bit backwards with AI (I&#039;m surprised it fully worked, some of the functions I used got half broken!) so I kind of just gave up with it, sadly!</description>
		<content:encoded><![CDATA[<p>You can put it on the vault, just  give me some credit like BePower did. <img src='http://aarmstrong.org/journal/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  If you do, send me a link and I&#8217;ll add it here &#8211; NWN2 sadly went a bit backwards with AI (I&#8217;m surprised it fully worked, some of the functions I used got half broken!) so I kind of just gave up with it, sadly!</p>
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		<title>By: Olblach</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-13481</link>
		<dc:creator>Olblach</dc:creator>
		<pubDate>Tue, 26 Oct 2010 09:24:57 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-13481</guid>
		<description>Hi Jassperre, maybe you remember me I was member in your NWN2&#039;s AI guild! However I came back to NWN2 this year and wanted to use your AI. So I downloaded this file and adapted it (quite easily) for NWN2.

So I&#039;d like to have your word about this. Is it ok to publish it on the vault (I really did nothing but rename spells and feats and comment out what could not be changed) or would you prefer to publish what you&#039;ve done  yourself, or send it to me so I or someone else finish it eventually or maybe you don&#039;t want it published at all?

I can send you what I&#039;ve done if you want to check but I&#039;m convinced you went past that anyway.

Please let me know.
Thanks for the great AI!
Olblach</description>
		<content:encoded><![CDATA[<p>Hi Jassperre, maybe you remember me I was member in your NWN2&#8242;s AI guild! However I came back to NWN2 this year and wanted to use your AI. So I downloaded this file and adapted it (quite easily) for NWN2.</p>
<p>So I&#8217;d like to have your word about this. Is it ok to publish it on the vault (I really did nothing but rename spells and feats and comment out what could not be changed) or would you prefer to publish what you&#8217;ve done  yourself, or send it to me so I or someone else finish it eventually or maybe you don&#8217;t want it published at all?</p>
<p>I can send you what I&#8217;ve done if you want to check but I&#8217;m convinced you went past that anyway.</p>
<p>Please let me know.<br />
Thanks for the great AI!<br />
Olblach</p>
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	<item>
		<title>By: Andrew Armstrong</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-3510</link>
		<dc:creator>Andrew Armstrong</dc:creator>
		<pubDate>Mon, 30 Nov 2009 18:19:21 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-3510</guid>
		<description>It is on the vault (although my Guild I let lapse and had no worthwhile things worth saving except for some feeling of self importance). It is only the 1.3 version however:

http://nwvault.ign.com/View.php?view=Scripts.Detail&amp;id=2108

Maybe I should update it to the 1.4beta3 version. Hmm...</description>
		<content:encoded><![CDATA[<p>It is on the vault (although my Guild I let lapse and had no worthwhile things worth saving except for some feeling of self importance). It is only the 1.3 version however:</p>
<p><a href="http://nwvault.ign.com/View.php?view=Scripts.Detail&#038;id=2108" rel="nofollow">http://nwvault.ign.com/View.php?view=Scripts.Detail&#038;id=2108</a></p>
<p>Maybe I should update it to the 1.4beta3 version. Hmm&#8230;</p>
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		<title>By: BePower</title>
		<link>http://aarmstrong.org/work/jasperres-ai/comment-page-1#comment-3323</link>
		<dc:creator>BePower</dc:creator>
		<pubDate>Mon, 23 Nov 2009 11:06:48 +0000</pubDate>
		<guid isPermaLink="false">https://www.aarmstrong.org/work/jasperres-ai/#comment-3323</guid>
		<description>Man, your AI is a piece of art. Why didn&#039;t you post it in the vault?
Thx anyways for having it somewhere :)</description>
		<content:encoded><![CDATA[<p>Man, your AI is a piece of art. Why didn&#8217;t you post it in the vault?<br />
Thx anyways for having it somewhere <img src='http://aarmstrong.org/journal/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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