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{ Tag Archives } Game Developers Conference

My GDC 2009 Notes Online

AI Roundtable! I’ve took all evening putting up my GDC 2009 notes, woo! Pictures, slide links as appropriate/available, and slight checks on the notes actual content – although there are obviously major gaps and my notes are still improving, not quite got to “nicely abridged” yet in my style. If there are any omissions or [...]

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GDC2009 – Friday – My Student Mixer, AI SIG roundtable, Game Preservation and a Cold

Friday – the final day of GDC. In the morning passing over a Larrabee session I visited the career area briefly – loud, busy, and I just noted who was there more then anything. Later in the morning was the AI SIG Roundtable. There was really not much a chance of discussion on the problems [...]

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GDC2009 – Thursday – Meet the Press, QoL and a AI Roundtable

A lot of various things done on Thursday – this year I was looking to see what the IGDA was doing in more depth, especially on the QoL side. Jason Della Rocca is leaving, so they explained in the AGM that there is a process underway to get a new executive director. There was also [...]

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GDC2009 – Wednesday – Anti-Censorship and more

IGDA Luncheon On Wednesday I intentionally missed the Nintendo keynote, which from checking the news didn’t announce anything interesting. I went to 4 sessions in the day – only 4! It’s utterly bizarre… In any case, the first one was the Anti-censorship Committee Roundtable, which looked to do a few interesting things this year – [...]

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GDC 2009 – Monday and Tuesday AI Summit

The GDC AI summit was pretty good. A wide range of topics covered – although as someone noted almost all of it for bipedal creatures, usually humans specifically – so it didn’t have as much on strategic AI or for other areas like space/flying – things with 3 dimensional movement. A good highlight was a [...]

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GDC 2009 – Pre GDC Days in San Francisco

Me! Been exploring more of San Francisco this year. A brief log of what I’ve been up to…

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My GDC 2009 Session! Everyone please come! :)

I’m helping the IGDA this year at GDC, where I got offered to help by hosting the Students Social Gathering, and I’m on the GDC site too, wow – and I look terrible, yes, oh well! Let’s hope I move on from “Graduate” too, in one way or another. I’m not exactly sure what the [...]

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Final GDC notes

Okay, GDC is over, final notes from me about everything (including what I previously posted), what went right, wrong and what I would need to prepare for better

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GDC08 Notes – AI Roundtable day 3 (AI for Beginners)

Me looking more moody then I felt, honest (Dave Mark’s picture) The final AI roundtable on Friday was AI for Beginners – we were in one room again, but it wasn’t as crowded. Some varied questions asked (not all of them for beginners, but a lot was explained for those that were). Dave Mark put [...]

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GDC08 Notes – AI Roundtable day 2

The left of me So day 2 of the AI roundtables was a lot easier, although for some reason I didn’t use my laptop to take notes, sigh. This day, we did split into two rooms – I covered the “Action / FPS genre” side, while Dave Mark covered the “RTS / RPG” side. It’s [...]

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