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{ Category Archives } Events

Posts about events, I’ve attended/will attend/am attending.

My GDC 2009 Session! Everyone please come! :)

I’m helping the IGDA this year at GDC, where I got offered to help by hosting the Students Social Gathering, and I’m on the GDC site too, wow - and I look terrible, yes, oh well! Let’s hope I move on from “Graduate” too, in one way or another. I’m not exactly sure what [...]

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OneLifeLeft Christmas Party and CD: Music To Play Games By

The stars!
Last Saturday hosted an awesome (but for me, cut short) Christmas extravaganza party being the OneLifeLeft Christmas episode recording (who knows if it’ll be worth airing however), and the launch of the OneLifeLeft CD: Music To Play Games By.
I took a few videos, the first of Craig “The Rage” doing another great poem:

Awesome signs!
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IGF 2009

The entries are now out, all 226 of them. I didn’t realise so many got past the initial entry phase! (I’ve no idea if it’s more or less then last year). There is a lot of competition, from some great games - I’ve only have the opportunity to play around 5-10 of them, and the [...]

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the doyouinverts

doyouinverts lyrics! woo!
the doyouinverts are a great comedy videogame-related band, they have some songs up (so I should have linked to them before!) and awesomely played at GameCity, where I captured their awesomeness in sadly, rather poor quality (below). I’ll have to catch them if they tour nearby or do another One Life Left appearance! [...]

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AI and Non-Player Character Workshop Report

Robin showing off DEFCON Bot AI
I am terrible at keeping my site updated, damn (I’ll post more often I hope!). Anyway, I went last Friday to the AI and Non-Player Character Workshop at the University of Essex, which was a pretty good day - I wrote up my notes as a report for AI Game [...]

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GameCity 2008: Saturday

The “canvas” of Lego stuff
TT Games own Jonathan Smith presented how the Lego platformer series of games they’ve made came about. He explained about appealing to people who don’t like Star Wars for instance, and gave some detail on how the games were developed.
Sadly, the session “I was there…. DMA” was cancelled (due to the [...]

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GameCity 2008: Friday

Goldeneye, really good commentary
I got up rather late after the previous evening, and with the buses being rubbish my journey took twice as long as it should have. Therefore, I missed the start of the “Goldeneye : The Director’s Commentary” history session - but still got the vast majority of it. It was great to [...]

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GameCity 2008: Thursday

Macharium Concept for the hero robot
I got to Gamecity a tad late, so missed the Eyetoy stuff in the morning, which I didn’t mind missing much - since I don’t have a PS3 I visited Indiecade for a bit before meeting Alice - who I met at GDC and another IGDA scholarship winner - [...]

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Eurogamer Expo Day #2

Multiwinia allows manual control of defensive turrets, neat!
Day 2 was much like Day 1, so I won’t detail every game again but I got some more pictures!
I did get to play Mirrors Edge, which does play well once you’ve got a grasp of the controls. Enjoyable, but I’m still dubious about the PC release [...]

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Eurogamer Expo Day #1

Today I worked at the Eurogamer Expo helping on the Pixel Lab Indie Games Arcade (lots of Indie PC games), helping David there.

David plays War Twat
A quick run through of the games in no particular order; War Twat was a unique, completely over the top “space war shooter”. Incredible stuff, insane how it was made [...]

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