The project itself is meant to achieve the aim of having a remote control car race around a track (as seen in the picture). I didn’t really do “AI” as such, but instead some simple rules to choose an action every second or so. The limitations of the hardware, it being a 1 core P4 machine with 512MB RAM meant that the 2 years of previously completed projects used enough resources anyway! Adding learning AI would have been tough.
The rules system worked fine however, the illusion of AI is there
It also took a lot longer to bring the parts of the system that were required to gather information - image processing and analysis (to find the car and it’s direction), and route planning using waypoints (to find where to go next) - then it took to write rules to navigate around accurately. It got 10 laps completed easily, so I am pleased enough.
I’ll get back to my radio show for the rest of the semester now, and I might put up a page on my project with the code and so forth. Also, Never Mind The Polygons is on tonight, which I might have had to miss if my project was still being worked on

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