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	<title>Comments on: The Theme of Construction and Destruction</title>
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	<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction</link>
	<description>Website and journal of Andrew Armstrong</description>
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		<title>By: Variations on a Theme, Part VII: Construction &#124; Lungfishopolis.com</title>
		<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction/comment-page-1#comment-3799</link>
		<dc:creator>Variations on a Theme, Part VII: Construction &#124; Lungfishopolis.com</dc:creator>
		<pubDate>Thu, 10 Dec 2009 15:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.aarmstrong.org/?p=135#comment-3799</guid>
		<description>[...] Andrew Armstrong brings things a bit further, incorporating RTS games and Sim City into his construction theme. I suppose that if I expanded like that, the one game I&#8217;d certainly include is Dungeon Keeper. The game is ancient, but it&#8217;s still very good. [...]</description>
		<content:encoded><![CDATA[<p>[...] Andrew Armstrong brings things a bit further, incorporating RTS games and Sim City into his construction theme. I suppose that if I expanded like that, the one game I&#8217;d certainly include is Dungeon Keeper. The game is ancient, but it&#8217;s still very good. [...]</p>
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		<title>By: April &#8216;08 Round Table - UPDATED 04/25 : Man Bytes Blog</title>
		<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction/comment-page-1#comment-85</link>
		<dc:creator>April &#8216;08 Round Table - UPDATED 04/25 : Man Bytes Blog</dc:creator>
		<pubDate>Fri, 25 Apr 2008 08:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.aarmstrong.org/?p=135#comment-85</guid>
		<description>[...] Andrew has joined in the discussion with a look at two sides of a single theme in The Theme of Construction and Destruction [...]</description>
		<content:encoded><![CDATA[<p>[...] Andrew has joined in the discussion with a look at two sides of a single theme in The Theme of Construction and Destruction [...]</p>
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		<title>By: Corvus</title>
		<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction/comment-page-1#comment-84</link>
		<dc:creator>Corvus</dc:creator>
		<pubDate>Fri, 25 Apr 2008 08:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.aarmstrong.org/?p=135#comment-84</guid>
		<description>Fun post!

I&#039;m almost tempted to postulate that construction and destruction games are the pure essence of why so many people play video games in the first place and that the underlying theme here is--control.</description>
		<content:encoded><![CDATA[<p>Fun post!</p>
<p>I&#8217;m almost tempted to postulate that construction and destruction games are the pure essence of why so many people play video games in the first place and that the underlying theme here is&#8211;control.</p>
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