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	<title>Comments on: The Theme of Construction and Destruction</title>
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	<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction</link>
	<description>Website and journal of Andrew Armstrong</description>
	<pubDate>Mon, 08 Sep 2008 16:03:46 +0000</pubDate>
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		<title>By: April &#8216;08 Round Table - UPDATED 04/25 : Man Bytes Blog</title>
		<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction#comment-85</link>
		<dc:creator>April &#8216;08 Round Table - UPDATED 04/25 : Man Bytes Blog</dc:creator>
		<pubDate>Fri, 25 Apr 2008 08:19:11 +0000</pubDate>
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		<description>[...] Andrew has joined in the discussion with a look at two sides of a single theme in The Theme of Construction and Destruction [...]</description>
		<content:encoded><![CDATA[<p>[...] Andrew has joined in the discussion with a look at two sides of a single theme in The Theme of Construction and Destruction [...]</p>
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		<title>By: Corvus</title>
		<link>http://aarmstrong.org/journal/2008/04/25/the-theme-of-construction-and-destruction#comment-84</link>
		<dc:creator>Corvus</dc:creator>
		<pubDate>Fri, 25 Apr 2008 08:16:16 +0000</pubDate>
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		<description>Fun post!

I'm almost tempted to postulate that construction and destruction games are the pure essence of why so many people play video games in the first place and that the underlying theme here is--control.</description>
		<content:encoded><![CDATA[<p>Fun post!</p>
<p>I&#8217;m almost tempted to postulate that construction and destruction games are the pure essence of why so many people play video games in the first place and that the underlying theme here is&#8211;control.</p>
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