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	<title>Comments for Andrew's Site</title>
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	<link>http://aarmstrong.org</link>
	<description>Website and journal of Andrew Armstrong</description>
	<pubDate>Mon, 08 Sep 2008 16:03:23 +0000</pubDate>
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		<title>Comment on Rough Guide to Hydro by Andrew Armstrong</title>
		<link>http://aarmstrong.org/journal/2008/09/03/rough-guide-to-hydro#comment-138</link>
		<dc:creator>Andrew Armstrong</dc:creator>
		<pubDate>Fri, 05 Sep 2008 20:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=239#comment-138</guid>
		<description>I'll put a short review on my site I think, so I'll let you know when that's up :)</description>
		<content:encoded><![CDATA[<p>I&#8217;ll put a short review on my site I think, so I&#8217;ll let you know when that&#8217;s up <img src='http://aarmstrong.org/journal/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Rough Guide to Hydro by Jules</title>
		<link>http://aarmstrong.org/journal/2008/09/03/rough-guide-to-hydro#comment-137</link>
		<dc:creator>Jules</dc:creator>
		<pubDate>Fri, 05 Sep 2008 20:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=239#comment-137</guid>
		<description>That somehow reminds me of the intro movies from each level in TF2. Also, I really liked the Builders League United and Reliable Excavation Demolition part! You were allot more thorough than the other guides with a game that, as you pointed out, offers little if any backstory, way to go!

Oh, and let me know if the book is any good, k?</description>
		<content:encoded><![CDATA[<p>That somehow reminds me of the intro movies from each level in TF2. Also, I really liked the Builders League United and Reliable Excavation Demolition part! You were allot more thorough than the other guides with a game that, as you pointed out, offers little if any backstory, way to go!</p>
<p>Oh, and let me know if the book is any good, k?</p>
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		<title>Comment on WPG2 by Andrew&#8217;s Site : Rough Guide to Hydro</title>
		<link>http://aarmstrong.org/wpg2#comment-136</link>
		<dc:creator>Andrew&#8217;s Site : Rough Guide to Hydro</dc:creator>
		<pubDate>Wed, 03 Sep 2008 00:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/wpg2#comment-136</guid>
		<description>[...] in the Nevada desert, the Alpha Electric Dam (Fig. 001) powering the local farms is the front for a Builders League United (“BLU”) run intelligence [...]</description>
		<content:encoded><![CDATA[<p>[...] in the Nevada desert, the Alpha Electric Dam (Fig. 001) powering the local farms is the front for a Builders League United (“BLU”) run intelligence [...]</p>
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		<title>Comment on Eegra Five-word/Haiku Review Database by Michael Kofman</title>
		<link>http://aarmstrong.org/journal/2008/08/15/eegra-five-wordhaiku-review-database#comment-134</link>
		<dc:creator>Michael Kofman</dc:creator>
		<pubDate>Sat, 16 Aug 2008 11:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=215#comment-134</guid>
		<description>A very interesting game descriptions. Animal Crossings were pretty funny</description>
		<content:encoded><![CDATA[<p>A very interesting game descriptions. Animal Crossings were pretty funny</p>
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		<title>Comment on Progress Quest by Andrew Armstrong</title>
		<link>http://aarmstrong.org/journal/2008/08/05/progress-quest#comment-132</link>
		<dc:creator>Andrew Armstrong</dc:creator>
		<pubDate>Tue, 05 Aug 2008 09:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=212#comment-132</guid>
		<description>Yep, completely agree not all MMO's have a basis in Progress Quest-like mechanics. If I did play any, it'd be something like Eve or Puzzle Pirates - the others currently don't interest me because they contain so much grind, even if there is some nice social interaction and pleasant graphics.</description>
		<content:encoded><![CDATA[<p>Yep, completely agree not all MMO&#8217;s have a basis in Progress Quest-like mechanics. If I did play any, it&#8217;d be something like Eve or Puzzle Pirates - the others currently don&#8217;t interest me because they contain so much grind, even if there is some nice social interaction and pleasant graphics.</p>
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		<title>Comment on Progress Quest by Max Battcher</title>
		<link>http://aarmstrong.org/journal/2008/08/05/progress-quest#comment-131</link>
		<dc:creator>Max Battcher</dc:creator>
		<pubDate>Tue, 05 Aug 2008 05:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=212#comment-131</guid>
		<description>I've commented before that most current MMOs are just PQ with a prettier skin and fake interaction.  EVE is kind enough to let the progress bars keep rolling when you are logged off, at least...  Puzzle Pirates lets me grind even with a lapsed subscription, but it's also the very rare example of actual skill-based grinding.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve commented before that most current MMOs are just PQ with a prettier skin and fake interaction.  EVE is kind enough to let the progress bars keep rolling when you are logged off, at least&#8230;  Puzzle Pirates lets me grind even with a lapsed subscription, but it&#8217;s also the very rare example of actual skill-based grinding.</p>
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		<title>Comment on Going to Brighton Again by Michael Kofman</title>
		<link>http://aarmstrong.org/journal/2008/07/27/going-to-brighton-again#comment-130</link>
		<dc:creator>Michael Kofman</dc:creator>
		<pubDate>Mon, 04 Aug 2008 08:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=198#comment-130</guid>
		<description>Pretty envious, maybe next year I can afford to go.</description>
		<content:encoded><![CDATA[<p>Pretty envious, maybe next year I can afford to go.</p>
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		<title>Comment on The National Museum of Computing by Michael Kofman</title>
		<link>http://aarmstrong.org/journal/2008/07/27/the-national-museum-of-computing#comment-129</link>
		<dc:creator>Michael Kofman</dc:creator>
		<pubDate>Mon, 04 Aug 2008 08:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=196#comment-129</guid>
		<description>It looks like a very promising endeavor, I don't spend a lot of time looking back. Not as much as I spend looking forward.</description>
		<content:encoded><![CDATA[<p>It looks like a very promising endeavor, I don&#8217;t spend a lot of time looking back. Not as much as I spend looking forward.</p>
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		<title>Comment on The National Museum of Computing by Andrew Armstrong</title>
		<link>http://aarmstrong.org/journal/2008/07/27/the-national-museum-of-computing#comment-128</link>
		<dc:creator>Andrew Armstrong</dc:creator>
		<pubDate>Fri, 01 Aug 2008 17:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=196#comment-128</guid>
		<description>Some maths game, which I did rubbish at - it had timed arithmetic questions, but falling in a pit seemingly required more then I could pull out and the game ended on the second level for me :)

I should have tried some of the others there, they have quite a few things up and running.</description>
		<content:encoded><![CDATA[<p>Some maths game, which I did rubbish at - it had timed arithmetic questions, but falling in a pit seemingly required more then I could pull out and the game ended on the second level for me <img src='http://aarmstrong.org/journal/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I should have tried some of the others there, they have quite a few things up and running.</p>
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		<title>Comment on The National Museum of Computing by Carl Mason</title>
		<link>http://aarmstrong.org/journal/2008/07/27/the-national-museum-of-computing#comment-127</link>
		<dc:creator>Carl Mason</dc:creator>
		<pubDate>Thu, 31 Jul 2008 08:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://aarmstrong.org/?p=196#comment-127</guid>
		<description>Good photographs Andy, looks like they have some well preserved machines there! Congratulations on the 149 Score, what game was that?</description>
		<content:encoded><![CDATA[<p>Good photographs Andy, looks like they have some well preserved machines there! Congratulations on the 149 Score, what game was that?</p>
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